Sound Round 1 – Music

Music can really add to or subtract from a game. For example, think about how classic the Mario theme song is, or how well music was used in the Zelda games. Making sure a game has solid music is an important part of development that many people leave until the end. We wanted to get a head start on the music in Grow Your Garden, so we spent some time thinking about what we wanted. Here’s what we came up with:

  1. It has to be loopable (who knows how long a user will take to complete a level), but
  2. It can’t get annoying after just a few loops.
  3. It has to be somewhat cute since Grow Your Garden is targeted at kids.
  4. It has to fit with the art style of the game, so 8 bit music is a no-go.

We spent a long time looking through various repositories of free and royalty free music (royalties can really add up if you’re not careful) hoping to find the perfect tunes to accompany our game for a reasonable price, but eventually we decided that our favored musical style just wasn’t available.  So, Joanne (our music expert) fired up Garage Band and started composing tracks based on some modified loops and inspired keyboarding.  We’re not quite done, but I think the results will speak for themselves.

I encourage other developers to jump into music composition if they can’t find anything off the shelf – it’s not as difficult as it seems, and it’s quite fun as well!

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